Images given to me by Sierra's PR department. These are high-quality unmarked lossless jpegs from their original bitmap files. The original bitmaps of the 4/28/2008 images can be found at Proton Charging.
PC/PlayStation 3/Xbox 360 - 4/28/2008
PC/PlayStation 3/Xbox 360 - 7/15/2008
PlayStation 2/Wii - 7/15/2008
"Greatest Threat" Trailer Screenshots - 7/15/2008 (done by Paul Rudoff, me, unmarked for your pleasure)
Trailer #3 Screenshots - 12/3/2008 (done by Paul Rudoff, me, unmarked for your pleasure)
Unique screen shots from Official Xbox Magazine (July 2008 issue) scanned in by Paul Rudoff (me).
Unique screen shots from Game Informer Magazine (October 2008 issue) scanned in by Paul Rudoff (me).
Pause Menu Screen Shots from DreadCentral Comic-Con Demo Video (links below)
Jeux Video Gallery - high-quality images! Game shots are the same size as GameSpot, but not as sharp (I did a comparison). However, their Ray promo shot seems larger than GameSpot's only because it has extra gray space at the bottom. So right now, I'd give GameSpot the #1 position and JeuxVideo a close second. All other sites pale in comparison as their shots are FAR smaller!
Games Radar: Wii/PS2 Gallery (all images -
ignore all of the low-quality duplicates with the suffixes "large", "small", "viewer_medium". The HQ images end simply with "screenshot.jpg")
GameStop July 2008 Promo Package (more photos #1, more photos #2)
GameStop promo for their staff: contains 4 GB lanyards, 1 DVD (with the 3 tech demos on it), a GB game polo shirt, and a metal ECTO-1 license plate (with the release date in the lower right hand corner). It all comes in a box about the size of a shoe box that kind of looks a little like a ghost trap.
Scans for magazine articles that rehash old info & screen shots:
-- Site #1, Site #2, Site #3
* 360Gamer - Issue 36 (UK magazine)
-- Site #1, Site #2, Site #3
* Games Master - January 2008, GM194 (UK magazine)
* GamesTM - Issue 65 (UK magazine)
* PC Gamer - January 2008, Issue 183 (UK magazine)
-- Site #1, Site #2, Site #3
* N.Revolution - Issue 17 (UK magazine)
* Playstation Official Magazine - UK - January 2008, Issue 014 (UK magazine)
* PSW3 - January 2008 (UK magazine)
-- Site #1, Site #2, Site #3
* X360 - Issue 28 (UK magazine)
Official Website Screen Shots - Complete site mock-up, sans "office" area, which obviously is inside (assembled by Lanny White in Nov. 2007): Small (243x616, 150 Kb), Medium (489x1234, 775 Kb).
Official Website Screen Shots - Files extracted from Site.swf:
I used a SWF Decompiler to extract this content from the Shockwave Flash file used on the site. Most of these are the original extracted files. As you can see, the sign, Stay Puft, and the lights are not part of the original building image. (I enlarged my screen area to 1280x1024 [the only size where the swf displayed on the site was the same size as the original images] and did caps of the sign and Stay Puft on the site, but obviously on the site a filter is put over the image because they were not of the same brightness as the original image. If your skills are better than mine, feel free to try to put them into the complete image.) I did the complete building image by piecing together the original top and bottom images, and I modified the envelope to create a second image that is free of the address and stamp decorations. The two letter images make for great stationary, and the modified envelope image makes for a great envelope. Now your written correspondence can look like it's on official Ghostbusters business stationary!
Audio
The clips below come from Trailer #3 - the Atari Live trailer released on December 3, 2008.
Ray:Ahh, that's your cue, killer.
Ray:It wasn't me this time, I swear it.
Egon:All my data indicate that the ghost world is beginning to push through multiple cross portals from their dimension into ours. Peter:Well, more overtime.
Winston:Just once, I wouldn't mind running with these other fools AWAY from the trouble. Peter:Where's the fun in that?
Official Trailer #1 (2:04)
Shown at the London Movie Comic Media Expo on May 24-25, 2008, taped by Raffaele Ruffaldi
* Flash (EctoWeb) - Streaming / Download Low-Res (Hi-Res download on site)
Official Trailer #3 - Atari Live Trailer (1:44, December 3, 2008) (first from Atari)
* Flash (GameTrailers - High Def) - Streaming (downloadable 960x540 Quicktime & 1280x720 Windows Media versions found here - WINDOWS MEDIA HIGHLY RECOMMENDED)
* Flash (ProtonCharging) - Streaming (downloadable 960x540 Quicktime version found here - RECOMMENDED)
* Flash (GameTrailers - Standard Def) - Streaming (standard-quality downloadable Quicktime, Windows Media, and MP4 for Ipod versions found here)
* Flash (YouTube) - Streaming / Download
* Flash (DailyMotion) - Streaming / Download (alt url)
* Flash (ShackVideo) - Streaming / Download
G4TV: Gameplay Footage (11/16/2007, 1:22)
Busting Slimer in the ballroom, using the PKE meter, different beam settings, Mr. Stay Puft, and the library ghost is back.
HIGH-QUALITY (480x368):
* Flash/FLV (MegaUpload) - Download (8.3 Mb) (extract from inside ZIP) (this is the original file)
LOW-QUALITY (320x240):
* AVI (MegaUpload) - Download (5.4 Mb) (extract from inside RAR)
* AVI (HyperFileShare) - Download (5.4 Mb) (extract from inside RAR)
* Flash (YouTube) - Streaming / Download
G4TV Gameplay Footage Remix (1:38)
Since G4 originally had YouTube remove the copies that were uploaded there, the GB Props folks took their footage and remixed it so that they can't claim copyright infringement. After all, G4 doesn't own the gameplay footage itself - Sierra/Vivendi does.
* Flash (YouTube) - Streaming / Download
Sony: E3 2008 Press Conference (Live, July 15, 2008)
There are a few quick gameplay shots from 1:17:35 to 1:17:43 with a unique shot or two
Here are a few screen captures: Logo, Car & Castle Ruins, Zapping The Opera Singer, The Fat Lady Makes A Quick Exit, and Frying Stay Puft.
(sorry for the poor quality, but I used G4's online video as the source instead of my tape from tv)
* Flash (G4TV) - Streaming / Download (1:31:18, 313 Mb, 480x352, MP3 22050Hz mono 40Kbps)
Infernal Engine Tech Demos (July 12, 2008)
Mark Randel, head boss at Terminal Reality, narrates three tech demo clips just recently posted to YouTube - this is as from-the-horses-mouth as it gets. Mark shows off a number of features of their Infernal Engine, so this representative of the Xbox360/PC/PS3 versions.
* Demo #1 (4:50)
* Flash (YouTube) - Streaming / Download
* Flash (GBFans) - Streaming
* Demo #2 (1:12)
* Flash (YouTube) - Streaming / Download
* Flash (GBFans) - Streaming
* Demo #3 (2:32)
* Flash (YouTube) - Streaming / Download
* Flash (GBFans) - Streaming
Embed as a YouTube playlist:
Sierra Press Party (April 16, 2008)
Sierra held a Ghostbusters party in San Francisco, and The Swag Show (from GotGame.com) has posted a short on their attendance at the party - and besides a killer drink recipe, and a too-brief look at Mr. Stay-Puft in game, in all his grinning glory, you'll get to see a jacket worth killing for.
* Flash (YouTube) - Streaming / Download
Mark Randel Interview #1 (April 29, 2008) (3:56) Standard Definition (Video: 480x272, Audio: MP3 44100Hz mono 64Kbps)
* Flash (GameTrailers) - Streaming / Download (26.5 Mb) High Definition (Video: 1280x720 29.97fps 3072Kbps, Audio: 48000Hz stereo 192Kbps)
* Windows Media (GameTrailers) - Streaming / Download (94.7 Mb)
Mark Randel Interview #2 (April 29, 2008) (2:29)
* Flash (GameTrailers) - Streaming / Download (8.7 Mb)
(additional download links on the right side of the Streaming page) Of interest is that Mark says that Brian Doyle-Murray is going to voice the new mayor of New York City, not a psychiatrist as previously stated.
PlayrTV on Bravo UK, May 10?, 2008 Episode (5:06)
* Flash (YouTube) - Streaming / Download
You get to see another pack weapon (slime balls?), and a much different look at the PKE meter. Not to mention the slime tethers in full action. If you watch on the roof fight, there also seems to be some sort of overheating/overcharging on the proton pack, giving the basic proton stream a short, powerful wallop. And, if that's not enough, we get a first look at Elissa, the damsel-in-distress for the game. Also, the game footage appears to be using the movie score in a reactive form (meaning, it changes as the action changes). Plus the narrator explains that the pack has four modes, each with a secondary fire mode (so, 8 "weapons" total.)
OXM podcast with Terminal Reality (June 19, 2008) (41:53, 19.6 Mb)
(Yes, I know technically this is audio, not video, but I don't have an Audio section, so deal with it.)
The Official Xbox Magazine podcast has posted it's chat with some of the guys at Terminal Reality. If you're not interested in the preamble, jump to 16:05 for the interview, which is with Terminal Reality creative director Drew Hayworth, executive producer Brendan Goss, and company head Mark Randel.
* MP3 (OXM) - Streaming / Download
G4 Live Hands-On Demo (July 14, 2008)
(Yes, the new rookie is modelled after the guy who demonstrates the game in this video, Sierra Associate Producer Ryan French, as seen here.)
* Flash (G4) - Streaming / Download (6:46, 43.8 Mb, 480x368, MP3 44100Hz stereo 96Kbps)
* Flash (DailyMotion) - Streaming / Download (includes segue beforehand)
G4 Preview With New Footage (July 21, 2008)
* Flash (G4) - Streaming / Download (2:34, 17 Mb)
Ryan French Interview at Comic-Con, talks mostly about DS version by Maldo71 (July 2008) (2:58)
Ryan says that the demo at Comic-Con is the first playable demo, and at Leipsig will be the first multiplayer playable demo. (Due to the whole Activision/Vivendi merger, no demo was at Leipsig.) DS is the only version where you can drive the Ecto-1, and will be more team/business management oriented, like the old 1980s game. In it, you'll control all four Ghostbusters through the single-player campaign by selecting them via icons on the right side of the screen. The game will use an isometric view, except for when you're driving the Ecto-1.
* Flash (YouTube) - Streaming / Download
Ryan French Demo Walkthrough at Comic-Con (by DreadCentral) (9:51) (HIGHLY RECOMMENDED, ESP. DOWNLOADABLE QT VERSION)
In this video we learn that the player character (the rookie) does not talk; that there are innocent civilians hidden throughout the game being terrorized by ghosts and if you save them, you'll get an achievement for that. Also collectibles show up at the firehouse, on a display shelf or something like that. The player's health damage is noted by redness on the edges of the screen ala Gears of War. The Pause menu, on the side of the PKE Meter, is seen at 7:47.
* Flash (DreadCentral) - Streaming (downloadable hi-res QuickTime version also found here)
* Flash (Brightcove) - Streaming
* Flash (YouTube) - Streaming / Download
* Flash (YouTube) - Streaming / Download
Official Website: Files extracted from Site.swf:
I used a SWF Decompiler to extract this content from the Shockwave Flash file used on the site. Besides the images seen above, there were four videos in the swf file: two of Slimer going around in a half circle in each directions (these are used on the site when it loads), the trap opening glow animation, and Slimer coming right at the screen (the teaser trailer seen on the site is its own file and is not embedded in the swf file).
* Flash/FLV (MegaUpload) - Download (0:03, 784x528, 326 Kb) (extract from inside ZIP)