
Ghostbusters Video Game - POD File Contents
I have just put up the complete list of files found inside the .POD files on the PC and PS2 game discs of Ghostbusters: The Video Game. There are so many files, that a plain text list "as is" is too large to post to the blog. So I zipped up the plain text lists: PC POD File Contents (265 Kb, text zipped), PS2 POD File Contents (103 Kb, text zipped).
The PS2 has audio files in MP3 format, so they're easy to play. The PC version, on the other hand, uses SMP audio files. I did a little research and these are either Samplevision files, Ad Lib Gold samples, or Avalon samples (all three use the same extension). The Goldwave audio editor can open them, but I can't figure out the correct settings (sampling rate, etc.) for it to play them properly. Seere had said that the DJBCP Codec Pack let him play the files, but it was a "no go" for me. I looked over the list of codecs in that pack and didn't see anything for SMP files; just the standard codecs. A Google search didn't provide anything that worked, so if anyone has any ideas on how to play these SMP audio files, please post a comment. 3 comments
Comment from: Candiman [Visitor] · http://www.myspace.com/kingnocandi
I am in the same boat. If someone figures out how to open SMP files please let me know too!
Aug. 2, 2009 @ 08:09
Comment from: Candiman [Visitor] · http://www.myspace.com/kingnocandi
I get pretty close opening it up in Adobe Audition as 44100khz at 16bit
but still not right...
Aug. 2, 2009 @ 08:20
Comment from: Tek [Visitor]
Its definitely an adpcm codec. It looks like MS adpcm nearly headerless. Maybe with more than 2 channels - sampligrate is 44100. Has the game surround music - i mean 5.1 DD or maybe only 4 channels (2F,2R) - can someone test this.
Aug. 16, 2009 @ 17:30
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